Demo-Reel 2025
phoebepuerner@gmail.com | 310-486-1321
I specialize in 3D workflows, including low-poly and high-poly modeling, UV mapping, rigging, lighting, texturing, PBR workflows, and baking in tools like Maya and Substance Painter. I also create animations, integrate assets in Unreal Engine, and render high-quality visuals for optimized, game-ready assets and cinematic projects.