Demo-Reel 2025

phoebepuerner@gmail.com | 310-486-1321

I specialize in 3D workflows, including low-poly and high-poly modeling, UV mapping, rigging, lighting, texturing, PBR workflows, and baking in tools like Maya and Substance Painter. I also create animations, integrate assets in Unreal Engine, and render high-quality visuals for optimized, game-ready assets and cinematic projects.

Explore more in my creative journey by selecting any of the folders below. Dive deeper into the process behind my work and discover a collection of my 2D and 3D artwork, from initial sketches to fully realized designs.